[Koha-devel] Re: [Koha] 3rd pre 2.0 meeting (fwd)

Pat Eyler pate at eylerfamily.org
Thu Jun 19 12:22:47 NZST 2003


hmm, this was really meant for the list at large, not just Ed.

sorry,
-pate

---------- Forwarded message ----------
Date: Wed, 18 Jun 2003 20:21:56 -0400 (EDT)
From: Pat Eyler <pate at eylerfamily.org>
To: COURYHOUSE at aol.com
Subject: Re: [Koha-devel] Re: [Koha] 3rd pre 2.0 meeting

On Wed, 18 Jun 2003 COURYHOUSE at aol.com wrote:

> Unfortunately my compatriots do not=A0 invest time in futures. We need to=
 make
> sure they do not wander off to another system\ having them onboard will a=
dd
> even more Fame to KOHA.

I'm sorry that they're not willing to work toward the solution that they
want.  Making a bit of an elbow grease investment in 2.0.0 would likely
pay back in terms of a better 2.0.1 (with the things they want in
it) sooner rather than later.

>
> they are looking=A0 for something that is complete,=A0 in the following a=
reas..
>
> marc import
>
> marc export
>
> LC call numbers.
>
> I assume the other items are all done, but the third one is a necessity t=
oo.

Yes, the first to are done (subject at this point only to finding and
eliminating bugs).

>
> No one even wants to play with Dewey screens=A0 and start loading the cat=
alog
> when what they need is LC.
>
> It is my belief that the LC item needs to be expedited=A0 so those in the
> university and scientific community can start to work.
>

Ed, we're probably less than 2 months from 2.0.0, the more people who can
find and report bugs (and fix them) the faster we can get 2.0.0 out the
door.  Once 2.0.0 has been put to bed, we can start on 2.0.1.  I'm
guessing that 2.0.1 will be a much shorter cycle than 2.0.0 (on the order
3 months or less -- no promises though).  If you absolutely, positively
can't wait until then, you have a couple of choices.  The code is freely
available and the changes you're looking for aren't too big, you could
write them yourself or hire someone to write them.  I'm sure that Paul
will be happy to accept a big block of changes for 2.0.1 once development
starts.

I hate to sound negative about this, but it's an important point.  Koha
exists because people who have wanted specific things have stepped up and
done them (sometimes by hiring developers).

We're working very hard to get a rock-solid 2.0.0 done in a timely fashion
so that we can get back to work on new development.  That's the sandbox
we all want to be playing in.

thanks,
-pate


> thanks Ed Sharpe archivist for SMECC
> ed sharpe archivist for smecc
> > Subj: Re: [Koha-devel] Re: [Koha] 3rd pre 2.0 meeting=A0
> > Date: 6/18/2003 3:28:54 PM US Mountain Standard Time
> > From: <A HREF=3D"mailto:chicks at chicks.net">chicks at chicks.net</A>
> > To: <A HREF=3D"mailto:COURYHOUSE at aol.com">COURYHOUSE at aol.com</A>
> > CC: <A HREF=3D"mailto:koha at lists.katipo.co.nz">koha at lists.katipo.co.nz<=
/A>, <A HREF=3D"mailto:koha-devel at lists.sourceforge.net">koha-devel at lists.s=
ourceforge.net</A>
> > Sent from the Internet
> >
> >
> >
> > On Wed, 18 Jun 2003 COURYHOUSE at aol.com wrote:
> > >OK so it is still not going to be useable=A0 by our community for a wh=
ile
> > then.
> > >Ultra bummer. now I have 30 sad news emails to send out.
> >
> > It doesn't have to be sad news emails!=A0 It's just a matter of timing.=
=A0
> > You can play with 2.0 koha while waiting for 2.0.1 to get familiar with
> > Koha and discover any other issues you may need fixed.=A0 By the time 2=
=2E0.1
> > comes out you'll be ready to consider a beta schedule and projected
> > production date.=A0 Plus actively testing 2.0 until the next minor rele=
ase
> > comes will almost certainly help 2.0.1 arrive sooner.=A0 What sadness?
> >
>





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